|
|
|
|
|
|
23
|
this.blockData = new Int32Array(64);
|
23
|
this.blockData = new Int32Array(64);
|
|
24
|
this.zeroBlockData = new Int32Array(64);
|
24
|
this.zeroBlockData = new Int32Array(64);
|
|
25
|
this.fillArray(this.zeroBlockData, 0);
|
25
|
this.fillArray(this.zeroBlockData, 0);
|
|
|
|
26
|
+ this.intraFrames = [];
|
|
26
|
|
27
|
|
|
27
|
// Use WebGL for YCbCrToRGBA conversion if possible (much faster)
|
28
|
// Use WebGL for YCbCrToRGBA conversion if possible (much faster)
|
|
28
|
if (!opts.forceCanvas2D && this.initWebGL()) {
|
29
|
if (!opts.forceCanvas2D && this.initWebGL()) {
|