|
|
|
|
|
|
42
|
this.blockData = new Int32Array(64);
|
42
|
this.blockData = new Int32Array(64);
|
|
43
|
this.zeroBlockData = new Int32Array(64);
|
43
|
this.zeroBlockData = new Int32Array(64);
|
|
44
|
this.fillArray(this.zeroBlockData, 0);
|
44
|
this.fillArray(this.zeroBlockData, 0);
|
|
|
|
45
|
+ this.intraFrames = [];
|
|
45
|
|
46
|
|
|
46
|
// use WebGL for YCbCrToRGBA conversion if possible (much faster)
|
47
|
// use WebGL for YCbCrToRGBA conversion if possible (much faster)
|
|
47
|
if( !opts.forceCanvas2D && this.initWebGL() ) {
|
48
|
if( !opts.forceCanvas2D && this.initWebGL() ) {
|