87 Commits (b20cf1a767fb0cdefcc018ed046b3524423cd8ac)
 

Author SHA1 Message Date
  phoboslab b20cf1a767 Typos, formatting 9 years ago
  phoboslab 672586bdbc Whoops, fix last commit. 9 years ago
  phoboslab 85588a30fe Add array.fill() workaround for IE11, Safari iOS9; close #116 9 years ago
  Dominic Szablewski e61b68ee95 Rebuild 9 years ago
  phoboslab 341de38ebc Fix conversion from Rec 601 to RGBA in WebGL shader 9 years ago
  Dominic Szablewski c6a5809bdb Fix links 9 years ago
  Dominic Szablewski 7bf420fd0c Rewrite 9 years ago
  Dominic Szablewski 186666dd9c Merge pull request #94 from AnimationMentor/fix-seekToFrame 9 years ago
  Dominic Szablewski a0c96c2b2e Fix preserveDrawingBuffer documentation 9 years ago
  Dominic Szablewski 6a32d86c4e Merge pull request #106 from rasmusvhansen/patch-1 9 years ago
  rasmusvhansen 2b94fdc00c Fixed tabs 9 years ago
  Rasmus Vestergaard Hansen 12b30f2797 Documented preserveDrawingBuffer option 9 years ago
  rasmusvhansen 3086dfea2d Changed preserveDrawingBuffer to be an option 9 years ago
  rasmusvhansen 3c11c2407c Fix canvas.toDataURL yielding blank image. 9 years ago
  Dominic Szablewski 5b0e5957c4 Style update 9 years ago
  Dominic Szablewski e06577fad2 Add progressive loading via Range-Requests; remove fetch/ReadableStream loading 9 years ago
  Dominic Szablewski bff737b721 Merge pull request #101 from cjroth/master 9 years ago
  Chris Roth 5ca4d8972a Update jsmpg.js 9 years ago
  Chris Roth 7ca160a098 Update README.md 9 years ago
  Chris Roth 325b113730 license 9 years ago
  Ben Boyle 8d0a1c8d52 reset intraFrames in jsmpeg constructor 9 years ago
  Dominic Szablewski 9fe99739cc Prevent timeout after 120sec; Fix #75 10 years ago
  Dominic Szablewski f1e0a3d518 Implement progressive loading via fetch/ReadableByteStream; see #70 10 years ago
  Dominic Szablewski 585da7db91 Revert whitespace changes for multiline ternarys 10 years ago
  Dominic Szablewski 65bde102a9 Merge branch 'KenanSulayman-master' 10 years ago
  Dominic Szablewski 6ab67aee52 Merge branch 'master' of https://github.com/KenanSulayman/jsmpeg into KenanSulayman-master 10 years ago
  Dominic Szablewski 23d59e84c6 Added API description, close #65 10 years ago
  Kenan Sulayman 4005905dbf
Orphan: Changes required for jshint to accept module into CI 10 years ago
  Dominic Szablewski 2252a84fde Allow seeking past the last intra frame; see #9 10 years ago
  Dominic Szablewski 8216df3159 Fix jumping to wrong frame in exact mode; see #9 10 years ago
  Dominic Szablewski 9b6dab7ce0 Cosmetics 10 years ago
  Dominic Szablewski 88fa157782 Added .currentFrame and .currentTime; close #42 10 years ago
  Dominic Szablewski ee3bcaf825 Typo 10 years ago
  Dominic Szablewski a8f3d0b016 Remove Canvas2D loading notice in example; otherwise webgl cannot be used 10 years ago
  Dominic Szablewski 5ac302b3bd Added .duration and .frameCount, populated when for seekable video 10 years ago
  Dominic Szablewski b2d57a17d9 Added seeking, close #9 10 years ago
  phoboslab f59de44b72 Only accept width/height params if the STREAM_SECRET matches 11 years ago
  Dominic Szablewski 2cdc812d74 Re-create Uint8 array views each frame 11 years ago
  Dominic Szablewski c9e7de0d31 Switch to mediump floats in fragment shaders for compatability; close #35 11 years ago
  Dominic Szablewski 86f9f48f1f Cosmetics 11 years ago
  Dominic Szablewski 90a8939252 Set gl viewport size to actual video size; see #1 11 years ago
  Dominic Szablewski 6d304a1f5c Create array views for WebGL only once 11 years ago
  Dominic Szablewski d780c59aa4 Removed mpg file; ended up in the repo by accident 11 years ago
  Dominic Szablewski a181ced147 Make benchmark results available from outside 11 years ago
  Dominic Szablewski 32f8c176b8 Fix gl texture size for luminance plane yet again 11 years ago
  Dominic Szablewski c768b1f0a9 Fix gl texture size for luminance plane 11 years ago
  Dominic Szablewski 14806a151b Use high precision timer if available; Benchmark individual decoding times to omit scheduling overhead 11 years ago
  Dominic Szablewski 42cc895828 Added loading animation for WebGL; cleanup 11 years ago
  Dominic Szablewski ad6abe9013 Use WebGL for YCbCr to RGBA conversion where available; see #1 11 years ago
  Dominic Szablewski 72b3135c94 Merge branch 'ronag-master' 11 years ago