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- JSMpeg.Demuxer.TS = (function(){ "use strict";
-
- var TS = function(options) {
- this.bits = null;
- this.leftoverBytes = null;
-
- this.guessVideoFrameEnd = true;
- this.pidsToStreamIds = {};
-
- this.pesPacketInfo = {};
- this.startTime = 0;
- this.currentTime = 0;
- };
-
- TS.prototype.connect = function(streamId, destination) {
- this.pesPacketInfo[streamId] = {
- destination: destination,
- currentLength: 0,
- totalLength: 0,
- pts: 0,
- buffers: []
- };
- };
-
- TS.prototype.write = function(buffer) {
- if (this.leftoverBytes) {
- var totalLength = buffer.byteLength + this.leftoverBytes.byteLength;
- this.bits = new JSMpeg.BitBuffer(totalLength);
- this.bits.write([this.leftoverBytes, buffer]);
- }
- else {
- this.bits = new JSMpeg.BitBuffer(buffer);
- }
-
- while (this.bits.has(188 << 3) && this.parsePacket()) {}
-
- var leftoverCount = this.bits.byteLength - (this.bits.index >> 3);
- this.leftoverBytes = leftoverCount > 0
- ? this.bits.bytes.subarray(this.bits.index >> 3)
- : null;
- };
-
- TS.prototype.parsePacket = function() {
- // Check if we're in sync with packet boundaries; attempt to resync if not.
- if (this.bits.read(8) !== 0x47) {
- if (!this.resync()) {
- // Couldn't resync; maybe next time...
- return false;
- }
- }
-
- var end = (this.bits.index >> 3) + 187;
- var transportError = this.bits.read(1),
- payloadStart = this.bits.read(1),
- transportPriority = this.bits.read(1),
- pid = this.bits.read(13),
- transportScrambling = this.bits.read(2),
- adaptationField = this.bits.read(2),
- continuityCounter = this.bits.read(4);
-
-
- // If this is the start of a new payload; signal the end of the previous
- // frame, if we didn't do so already.
- var streamId = this.pidsToStreamIds[pid];
- if (payloadStart && streamId) {
- var pi = this.pesPacketInfo[streamId];
- if (pi && pi.currentLength) {
- this.packetComplete(pi);
- }
- }
-
- // Extract current payload
- if (adaptationField & 0x1) {
- if ((adaptationField & 0x2)) {
- var adaptationFieldLength = this.bits.read(8);
- this.bits.skip(adaptationFieldLength << 3);
- }
-
- if (payloadStart && this.bits.nextBytesAreStartCode()) {
- this.bits.skip(24);
- streamId = this.bits.read(8);
- this.pidsToStreamIds[pid] = streamId;
-
- var packetLength = this.bits.read(16)
- this.bits.skip(8);
- var ptsDtsFlag = this.bits.read(2);
- this.bits.skip(6);
- var headerLength = this.bits.read(8);
- var payloadBeginIndex = this.bits.index + (headerLength << 3);
-
- var pi = this.pesPacketInfo[streamId];
- if (pi) {
- var pts = 0;
- if (ptsDtsFlag & 0x2) {
- // The Presentation Timestamp is encoded as 33(!) bit
- // integer, but has a "marker bit" inserted at weird places
- // in between, making the whole thing 5 bytes in size.
- // You can't make this shit up...
- this.bits.skip(4);
- var p32_30 = this.bits.read(3);
- this.bits.skip(1);
- var p29_15 = this.bits.read(15);
- this.bits.skip(1);
- var p14_0 = this.bits.read(15);
- this.bits.skip(1);
-
- // Can't use bit shifts here; we need 33 bits of precision,
- // so we're using JavaScript's double number type. Also
- // divide by the 90khz clock to get the pts in seconds.
- pts = (p32_30 * 1073741824 + p29_15 * 32768 + p14_0)/90000;
-
- this.currentTime = pts;
- if (this.startTime === -1) {
- this.startTime = pts;
- }
- }
-
- var payloadLength = packetLength
- ? packetLength - headerLength - 3
- : 0;
- this.packetStart(pi, pts, payloadLength);
- }
-
- // Skip the rest of the header without parsing it
- this.bits.index = payloadBeginIndex;
- }
-
- if (streamId) {
- // Attempt to detect if the PES packet is complete. For Audio (and
- // other) packets, we received a total packet length with the PES
- // header, so we can check the current length.
-
- // For Video packets, we have to guess the end by detecting if this
- // TS packet was padded - there's no good reason to pad a TS packet
- // in between, but it might just fit exactly. If this fails, we can
- // only wait for the next PES header for that stream.
-
- var pi = this.pesPacketInfo[streamId];
- if (pi) {
- var start = this.bits.index >> 3;
- var complete = this.packetAddData(pi, start, end);
-
- var hasPadding = !payloadStart && (adaptationField & 0x2);
- if (complete || (this.guessVideoFrameEnd && hasPadding)) {
- this.packetComplete(pi);
- }
- }
- }
- }
-
- this.bits.index = end << 3;
- return true;
- };
-
- TS.prototype.resync = function() {
- // Check if we have enough data to attempt a resync. We need 5 full packets.
- if (!this.bits.has((188 * 6) << 3)) {
- return false;
- }
-
- var byteIndex = this.bits.index >> 3;
-
- // Look for the first sync token in the first 187 bytes
- for (var i = 0; i < 187; i++) {
- if (this.bits.bytes[byteIndex + i] === 0x47) {
-
- // Look for 4 more sync tokens, each 188 bytes appart
- var foundSync = true;
- for (var j = 1; j < 5; j++) {
- if (this.bits.bytes[byteIndex + i + 188 * j] !== 0x47) {
- foundSync = false;
- break;
- }
- }
-
- if (foundSync) {
- this.bits.index = (byteIndex + i + 1) << 3;
- return true;
- }
- }
- }
-
- // In theory, we shouldn't arrive here. If we do, we had enough data but
- // still didn't find sync - this can only happen if we were fed garbage
- // data. Check your source!
- console.warn('JSMpeg: Possible garbage data. Skipping.');
- this.bits.skip(187 << 3);
- return false;
- };
-
- TS.prototype.packetStart = function(pi, pts, payloadLength) {
- pi.totalLength = payloadLength;
- pi.currentLength = 0;
- pi.pts = pts;
- };
-
- TS.prototype.packetAddData = function(pi, start, end) {
- pi.buffers.push(this.bits.bytes.subarray(start, end));
- pi.currentLength += end - start;
-
- var complete = (pi.totalLength !== 0 && pi.currentLength >= pi.totalLength);
- return complete;
- };
-
- TS.prototype.packetComplete = function(pi) {
- pi.destination.write(pi.pts, pi.buffers);
- pi.totalLength = 0;
- pi.currentLength = 0;
- pi.buffers = [];
- };
-
- TS.STREAM = {
- PACK_HEADER: 0xBA,
- SYSTEM_HEADER: 0xBB,
- PROGRAM_MAP: 0xBC,
- PRIVATE_1: 0xBD,
- PADDING: 0xBE,
- PRIVATE_2: 0xBF,
- AUDIO_1: 0xC0,
- VIDEO_1: 0xE0,
- DIRECTORY: 0xFF
- };
-
- return TS;
-
- })();
-
-
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